Spawn of Troll Mountain - An Introduction

This post kicks off a series looking at an alternate take on Trolls for 5E Dungeons and Dragons, considering some influences and the stats for a 5E Hill Troll.

Trolls in This Series

We'll look at information and DnD 5E stats around five races of troll, some legendary figures and troll mutations. The races are

  • Hill Trolls, the most common of the trolls with a voracious appetite, penchant for jumping off cliffs and tearing things apart with their claws.
  • Mountain Trolls, the largest of the trolls, with an affinity for rocks, mixing with ogres and respect for the Names of Troll Mountain.
  • Desert Trolls, the most cunning of the trolls, known for resistance to fire, serving as mercenaries for other races and smart tactics.
  • Swamp Trolls, uncomfortable out of water, prone to mutation, with a love of bridges and reputation for sneakiness.
  • Greater Trolls, two-headed powerful warriors with little wit but valued as sentries and feared as the most dangerous of troll-kind

Although pulled from my homebrew world of Saurak, they could easily be used in almost any campaign, especially one without the traditional D&D giants.

Troll Influences

Back in the 00's, the roots of the trolls were born in a game where the players took on the roles of trolls, rending and bellowing their way through various scenarios.

Other heavy influences include

The events and lore of these were added to through two (regular) campaigns in my homebrew of Saurak, becoming what you'll see here.

The Basic Hill Troll

Below are the stats for the common Hill Troll, which takes much from the regular D&D troll with the following influences which we'll look at in future articles

  • Rending claws that deal extra damage if they hit
  • A desire to destroy everything they pick up
  • A penchant for jumping from great heights
  • A social order which depends more on intimidation than physical prowess